Not only is it necessary to be familiar with the Elden Ring stats and their explanations in order to understand how to survive in Elden Ring, but one must also be well-versed in the meanings of all of these various attributes. Your character's statistics and attributes are what decide how much damage they deal, how tough they are, and how much spellcasting power they have. If you want to improve your character in any way, whether it be by increasing your Strength, Intelligence, Faith, Arcane, or Dexterity, you will need to have a good understanding of your stats and attributes. This is because increasing your Strength will increase your Intelligence, which will increase your Faith, which will increase your Arcane, and so on. It is also true to say that to some extent, this is not a game that favors an approach that favors a jack-of-all-trades, it is all about the min-maxing, which means boosting a few specific stats and building a playstyle all around those alone. It is also true to say that this game does not favor an approach that favors a jack-of-all-trades. It is also correct to assert that this is not the type of game that rewards players who try to excel at everything. This suggests that becoming proficient with Elden Ring's statistics is absolutely necessary if you want to get the most out of the game's progression for your character. Especially when you take into account the fact that respeccing your character is something you are able to do thanks to the Elden Ring Items PC respec and the Larval Tears system, but it is not something you are able to do frequently or easily. It is imperative that you have a solid understanding of what the Vigor ability does and whether or not you require it in order to play the game. In a similar vein, knowing whether Intelligence or Faith or Arcane is a better option for a magic build than the other can make a significant difference in the outcome. You won't want to throw away your valuable Rune XP on unwise decisions, so arming yourself with knowledge about how Elden Ring runes stats work will help you make smarter decisions over time (although we do provide some Elden Ring Faith Arcane Build Rune farming locations to assist you in acquiring more of these items). When you gain levels in the appropriate attributes, you have the ability to modify a wide variety of aspects of your character, including your movement speed, whether or not you are susceptible to being stunned, the types of weapons you are able to use, the speed at which you are able to cast spells, and a lot of other things as well. In light of everything that has been stated, the following is a condensed explanation of all of the statistics associated with the Elden Ring Strength Arcane Build as well as the results they produce. Your Vigor, also known as VIG, is the factor that determines how many Health Points (HP) you have. It goes without saying that the higher this value is, the more damage you are able to withstand; the lower it is, the less damage you can withstand. As a result, this is the stat that you should focus the majority of your time and energy on improving if you want your tanky build to be effective. You can save points here if you are confident that you can avoid the majority of attacks; however, it is recommended that you invest a few levels in VIG over the course of the game to prevent any one-hit kills from occurring. If you are confident that you can avoid the majority of attacks, you can save points here. Your Mind stat, also known as MND, determines how many Force Points, also known as FP, you have available to spend. This is the overarching principle that governs all forms of magic, whether it be the more destructive form of sorcery or the more benevolent form of incantations. Even though they require different stats to master, sorcery and archery both rely on this attribute for their power, with sorcery primarily using Intelligence and faith required for incantations. Archery, on the other hand, relies on this attribute for its power. The use of strength, on the other hand, is essential for archery. It is necessary to have a high Mind stat if you want your character to have access to magical abilities. This is pretty much a prerequisite for doing anything else. FP can be used by non-magical classes if they have certain items, such as Ash summons or simply the special skills on weapons. This is only possible if the non-magical class possesses the item in question. Endurance, also known by its abbreviation END, is a skill that can be used to increase stamina. Its primary function is to regulate two aspects of the character: first, the amount of stamina that is available to be used for attacks and dodging, and second, the amount that the character is actually capable of carrying. To be more specific, the Equip Load stat, which enables you to carry more items and wear more armor while still maintaining your full movement capacity. This allows you to do more damage to enemies and more damage to yourself. Walking, crouching, and strafing are the only actions that do not use any stamina at all. Sprinting, rolling, blocking, attacks, increasing your horse's speed, and casting spells all require some stamina, while walking is the only action that does not use any stamina at all. Therefore, if you have a higher END, you will be able to perform a greater amount of work before becoming exhausted. It is one of those stats that will require some degree of investment in order to continue moving or attacking for a longer period of time. If you want to do either of those things, you will need to keep this stat high. Strength, also known as STR and abbreviated as STR, is a measure of a character's physical prowess. It is both a damage modifier and a stat that determines which weapons a character can use. More specifically, weapons that rely on one's physical prowess. These not only have a damage multiplier connected to the STR stat, which indicates that the higher it is, the more damage you do, but they also possibly have a minimum STR level requirement in order to be used. This means that the more damage you do, the higher it needs to be. This is one of the more important stats for a melee-based build, which places a greater emphasis on the total amount of damage done per hit than other types of builds do. This makes this one of the more important stats for a melee-based build.
When it comes to being a modifier and a requirement for some weapons, Dexterity, which is also abbreviated as DEX, serves almost the same purpose as Strength does; however, its primary focus is on speed rather than brute force
Therefore, some quicker weapons, or ranged weapons, will do more damage with a higher DEX, or they may even require a certain minimum DEX level in order to use them
This is due to the fact that DEX determines how quickly a weapon can be used
In addition to that, it makes the process of casting spells go a little bit more quickly
If you want a character whose primary attack style is melee combat and who is also quick and capable of layering on lighter but faster attacks, then this is the stat you want to boost
Intelligence, which is often abbreviated as INT in magic, is one of the most important attributes that can be used. It is a damage modifier for anything with damage that scales with INT as well as a usage requirement for some magic, which means that you won't be able to use certain spells or items until you reach the minimum level required to do so. Additionally, it is a requirement for some magic, which means that it is a damage modifier for anything with damage that scales with INT. Intelligence is the primary factor that determines success or failure in the practice of sorcery, which focuses on offensive spells designed to attack a target. Nevertheless, it is also possible for it to play a part in incantations that are more concerned with supplying support. Therefore, if you want to place more of an emphasis on offensive magic, this is the route that you should take. Faith, also referred to as FTH, is most frequently used for incantations, which typically lean more towards defensive or support uses, such as buffing or assisting your allies, rather than directly attacking enemies; however, there are Faith spells that can deal damage to enemies. In the same way that one's Intelligence can modify the damage that magic and items that use magic deal, Charisma can also be a requirement for the use of certain items and incantations, which means that one must have a certain level of Charisma in order to use those items and incantations. To put it another way, if you want magic to help you or make things more difficult for your adversaries, you need to have faith.